Before I have left for Internet free zone (Easter!) I have found this site http://www.ajaxmud.com/. It is somehow realization of my idea from almost year ago. This MUD sucks ;-) even if subtitle says it does not, but hey! this early development stage. But I don’t think ajaxmud.com will move out of this stage, since from its web page I can tell it was one-time effort.
Leaving for Internet free zone I took my laptop with me, since I wanted to play a little more with Ruby on Rails and AJAX. I have to improve those skills. So, I thought why not to try to bring to life AJAX MUD idea, but the Rails way.
I have spent something like 4 hours during holidays on this project and got basic skeleton running. Locations, exits, command interpreter. Well then I got to this conclusion: web based MUD have to suck. AJAX interface won’t help much. Why, You ask?
MUD games are oldschool and moving its interface to web does not feel right. When in browser window You don’t expect terminal like interface – You want graphics, rich text, etc. With my dumb application I could feel this very clear. Adding features and interface candies would help a little, but this does not change basic fact – MUD does not fit very well in WWW world – mentally not technically.
Probably some kind of web based game with MUD-like elements will succeed, but not MUD in its pure form ;-)